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DOOM3 - TUTORIAUX

Merci au site adrenalyne qui fait un mirroir pour mes vidéos.

Doom 3 Maps Editor
Première étape, le lancement du jeu en mode editor.
c:/program files/doom 3/doom3.exe +r_fullscreen 0 +vid_restart +editor

le site.

Cette vidéo vous explique comment

selectionner, créer une région,

déplacer,rotation, les changement

d'échelles, les opérations

booléennes....

La vidéo, qui dure un peu plus de 16 minutes, explique les manipulations de base, Idéal pour commencer !


Télécharger la vidéo+ Audio French (35Mo - Format DivX - ZIP)

Miroir : Chez Adrenalyne.com Télécharger la vidéo+Audio.


 

   

La vidéo, qui dure un peu plus de 12 minutes, montre comment créer facilement une première pièce.


Télécharger la vidéo+ Audio French (33Mo - Format DivX - ZIP)

Miroir : Chez Adrenalyne.com Télécharger la vidéo+Audio.


 

   

Une deuxiéme vidéo de 3 minutes, vous apprend à créer une deuxiéme piéce séparé par une porte mobile.

Télécharger la vidéo+ Audio French (9Mo - Format DivX - ZIP)

Miroir : Chez Adrenalyne.com Télécharger la vidéo+Audio.


 

   

Une troisiéme vidéo de 14 minutes, vous apprend à créer des courbes complexes et optimaliser la map.

Télécharger la vidéo+ Audio French (14Mo - Format DivX - ZIP)

Miroir : Chez Adrenalyne.com Télécharger la vidéo+Audio.


 

   

Cette vidéo de 3 minutes vous apprend à créer une plateforme mobile entre deux étages.

Télécharger la vidéo+ Audio French (11Mo - Format DivX - ZIP)

Miroir : Chez Adrenalyne.com Télécharger la vidéo+Audio.


 

   

 

Le site 3dbuzz propose une série

de tutoriaux vidéos sur l'éditeur

de Doom3.

Cours de trés bonne qualité, mais

en Anglais.


 

   

Un autre site qui propose des vidéos interessantes sur l'association avec 3dsmax.

Brain Trepaning's Level Editing Videos


Since level editing and making your own maps can be pretty tricky to describe, Brian Trepanier has come up with these great videos and allowed us to bring them to the masses and to help you and your maps get created the proper way!

 

 

How to Create a Room
This 5 minute video will show you how to create your first room for DOOM 3 using the included level editor.

5:20 running length - 30 megs

 



How to Create Your Second Room
This video will show you how to add an adjoining room to the first room you have already made.

2:11 running length - 15.9 Megs

 



How to Optimize Your Map
This quick tutorial will show you how to use the caulk texture properly to optimize your maps performance.

5:17 running length - 32 Megs

 



How to Fix Leaks
The video tutorial will tell you what leaks are in your map and how to go about fixing them so that you map will run the way it is supposed to.

4:15 running length - 30.6 Megs

 

 



How to Add a LevelShot to Your Map
This tutorial will show you the proper steps needed to take to add an image to the in game map loading screen that will also appear on the map selection list in DOOM 3.

5:42 running length - 38.4 Megs

 



How to Make Your Map a PK4 File
This tutorial will tell you how to zip up all your map files into a Pk4 that DOOM 3 will be able to recognize.

4:14 running length -28.2 Megs




How to Make Curves
This tutorial will tell you how to add those fancy curves and smooth transitions from flat to curved walls. Also how to make the curved wall textures work.

5:07 running length -32.4 Megs

 



How To Safely Alter Original Doom 3 Content
This tutorial will tell you how to safely alter the mp.def file in the DOOM 3 multiplayer game so that it can be easily returned to normal.

4:49 running length -33.9 Megs

 

 


How To Bring a Textured Mesh into Doom 3
7 minute video on creating and importing a custom static mesh for use in your DOOM 3 map. 3DS Max and Photoshop are used to demonstrate how it is done.

7:12 running length -49.1 Megs

 



How To Get a Multi-Textured Mesh into Doom 3
8 minute tutorial on how to get a multi/sub-object textured mesh from 3ds Max to Doom 3 using texture baking.

8:12 running length - 60 Megs

 



Multi Mesh and Texture Object from 3ds Max to Doom 3
15 minute tutorial on how to get a multi-mesh and texture object from 3ds Max to Doom 3 the id fashion way.

15:04 running length - 104 Megs

 

 

Animated Prop Meshes for Doom 3
13 minute tutorial on how to get an animated mesh from 3ds Max into Doom 3.

13:28 running length - 83 Megs

 

 

Changing Monster Meshes in Doom 3
13 minute tutorial on how to change a characters model/mesh in Doom 3.

13:29 running length - 21 Megs

 

 

Creating Caves in DOOM 3
16 minute tutorial on how to create nicked caves using 3ds Max.

16:22 running length - 26.6 Megs

 

 

RenderBump for Doom 3
16 minute tutorial on creating renderbump depth details in textures.

16:43 running length - 24.5 Megs

 

 

 

Blending Terrain Textures for DOOM 3
Tutorial on blending terrain textures for Doom 3 using vertex painting. Also shows creating terrain in 3ds Max using a displacement map and soft-selection vertex manipulation.

12:30 running length - 61 Megs

 

 

 

Creating a Custom Character and NormalsMap
19 minute tutorial on the creation of a custom character and NormalsMap in 3ds Max 7.

19:00 running length - 53 Megs

 

 

Animating and importing a custom non-player character
Tutorial on how to create, rig, animate, and import a custom non-player character from 3ds Max to Doom 3.

7:45 running length - 18 Megs

 


 

   

Un autre site qui propose des vidéos interessantes sur l'éditeur..

 

Room101 - your first room from start to test.

Doors - creating sliding and rotating doors. example map
Leaks - finding and fixing leaks.
Halls & Optimisation - Two rooms connecting with halls and how to optimise your textures and the use of visportals (portals)
Cabinet & Code - Add a security cabinet that opens with a code to store weapons and ammo. example map
Breakable Glass - adding a breakable window.
Vacuums - separating a vacuum space with a breakable window. example map
Lifts and Elevators Part 1 - creating a simple lift example map
Lifts and Elevators Part 2 - creating an elevator example map
2 Doors and Locations - making sliding doors work in unison and separate areas into named locations example map

Bevels and Bent Cylinders - adding bevels and cylinders and bending cylinders. good for pipes. example map
Flying Baseplates - Floorplates that fly off the ground. example map
Lights - point lights, spot lights, switched lights, fog. example map
Custom Textures - create and export custom textures for use in the game. example texture
Shootable Door - shootable doors for single player. example map

The following tutorials were created and supplied by MNeMiC. Many of his tutorials use the tscc video codec which can be found here. For more information about him and his tutorials, visit http://www.mnemic.tk/

Basic Room, Sliding Door,Particle Smoke,Turkey Game, Basic Fog, Rounded Corner Patches, Door Unlocking GUI, Triggering a Pathfinding Monster, Triggering Sounds,Breakable Glass, Create a Ladder, Create an Eleveator, Create a Handrail,Create a Mirror, Creating Terrain, Creating a Skybox,Creating a Custom Texture

 


 

   

 

Beaucoup de ressources sur Doom3.